Roderick Jay

Failer of many Rogue Skill Checks

Description:

Name : Roderick Jay
Class : Rogue Lv. 6 + 1 (21850/25000 exp)
Type : Humanoid (Human)
Size : Medium
Level : 6
HP : 22
Speed : 30ft
Size : Medium
ALI: CG

STR: 10 (+ 0)
DEX: 18 (+ 4)
CON: 8 (- 1)
INT: 16 (+ 3)
WIS: 12 (+ 1)
CHA: 14 (+ 2)

AC: 18 (10 + 4 + 4)
Touch: 14
Flat-Footed: 14

BAB: + 4
Attack:
(Melee) MW Silver Shortsword; + 5 (1d6)
(Ranged) + 1 Composite Longbow + 0; + 9 to-hit, 1d8 (+ ammo) dmg, 110 ft. range increment, x3 crit

Init: +4

Fort: 1 (Base 2 + -1)
Ref: 9 (Base 5 + 4)
Will: 3 (Base 2 + 1)

Feats & Features:

Class Features:
Sneak Attack (+3d6)
Trapfinding
Trap Sense +2
Evasion
Uncanny Dodge
Rogue Proficiencies
Favored Enemy: Human
Wild Empathy
Track

Feats:
Persuasive: +2 Bluff/Intimidate
Point Blank Shot: +1 Attack/Damage up to 30 ft.
Precise Shot: No penalty shooting into melee.
Sniper Shot: May apply sneak attack damage on shots within first range increment.
Ranger Gestalt 1: Apply benefits of Ranger Level 1.

Languages:
Imperial
Draconic
Dwarven
Elven
Jahari
Frusnan

Skills: (Max Ranks 9) (113.5 Total Points) (+4 bonus) (0.5 remaining)

Appraise: 4 (1 + 3)
Balance: 5 (1 + 4)
Bluff: 12 (8 + 2 + 2)
Diplomacy: 6 (4 + 2)
Disable Device: 13 (9 + 4)
Disguise: 11 (9 +2)
Escape Artist: 8 (4 + 4)
Forgery: 4 (1 + 3)
Gather Information: 11 (9 + 2)
Intimidate: 15 (9 + 2 + 2 + 2)
Knowledge(Local): 12 (9 + 3)
Knowledge(Architect): 12 (9 + 3)
Open Lock: 8 (4 + 4)
Perception: 15 (9 + 1 + 5)
Search: 8 (7 + 1)
Sense Motive: 5 (4 + 1)
Sleight of Hand: 5 (1 + 4)
Stealth: 13 (9 + 4)
Tumble: 10 (6 + 4)
Use Magic Device: 3 (1 + 2)
Use Rope: 7 (3 + 4)

EQUIPMENT:
MW Ornate Darkwood C.Shortbow (1d6, + 1 Att. 60ft. 1lb.) (345 GP)
1 Composite Longbow +0 (1d8, + 1 att, 110ft, 3lbs)
Silver Dagger
MW Silver Shortsword (400 GP) (2 lbs. + 1 Attack Silvered)
Mithralmist Shirt (
1 Mithral Shirt) (13 lbs. + 4 AC 0 Check +6 MaxDex)
-7/day: create a stationary 5-foot patch of mist that grants concealment for 1min

Eyes of Eagle (+5 Perception)

Efficient Quiver, holds:
ASSORTED AMMUNITION (Approx. 1800 GP)
Arrows (Mundane) (20)\
Arrows (Silver) (-1 damage) (20)
+1 Arrows (35)
+2 Arrows (15)
+1 Flaming (5)
+1 Shocking (5)
+1 Bane (Humans) (3)
+1 Bane (Dragons) (4)
+1 Bane (Reptilians) (4)
+1 Bane (Elves) (2)
+1 Bane (Fey) (2)
+1 Bane (Mons. Humanoid) (4)

Potions: (Approx 350 gp.)
5x Cure Light Wounds (CL1 1d8+1)
1x Cure Moderate Wounds (CL3 2d8+3)
2x Darkvision (CL3, 3 hours)
1x Cat’s Grace (CL5, 5 mins)
1x Invis. (CL5, 5 mins) (aka. Plan B)

5x Elixir of Stealth (5×50 gp)

POSSESSIONS:

STANDARD ADVENURING KIT, TENT, BLANKETS, CLOTHES, BACKPACK, ETC. EVERYONE KNOWS WHAT THIS IS BY NOW, SERIOUSLY

Magnifying Glass
100 ft. Silk Rope
Grappling Hook
MW Thieves’ Tools
Disguise Kit
Crowbar
Assorted Chalks
Writing Tools (Ink, Pens, etc.)
Caltrops (5 bundles)
Smokesticks x3
Tanglefoot Bag x2
Courtier’s Outfit (Used for classy occasions and Architect work)
MW Mithral Chain Shirt (1100 GP) (13 lbs. +4 AC 0 Check +6 MaxDex)

Bio:

Roderick Jay

The Silver Empire Xennith